![]() ![]() There's also less binary files to keep track of, which reduces project size, which is somewhat relevant for git. fbx is the same as the latest version of the. The big upside is that there's just a single file - you don't have to worry if the latest version of the. ![]() They also need to match all the user settings that are relevant for exporting - our setup requires all team members to turn "auto run python scripts" on in the Blender user settings, even if they're never going to open Blender. blend files, otherwise they can't use them. In addition, every team member must have Blender installed if you're working with. blend workflow, every team member must pay the time cost of running the Blender export. Of course, you pay that import cost anyway if you make Blender export the file, but with the. blend file takes longer than importing an. Instead, Unity runs Blender's FBX importer, and uses that to create a (hidden) fbx file that you're working with.
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